Shaders/SkinnedMesh/Flipbook_Outline_blend
Flipbook with outline support. Similar to Flipbook_Frame_Select but includes outline/mask channels.
Parameters
- Flipbook grid:
FlipbookSize - Frame index:
FrameIndex - Texture:
FlipbookBlend_Tex(primary; shader also exposesDiffuse_Texture,Mask_Texture) - Bloom: disabled
Extractor Handling
- Exports accessory-hash keyframes as
flipbookKeyframesper animation/accessory. - Uses primary flipbook texture; outline is shader-internal.
Frontend Expectations
- Same update path as standard flipbook; outline handled by shader.
Testing
- Verify frame selection matches animation keyframes.
- Check outline renders correctly with provided textures.